You might notice something different about the site. Over to the right you will see a small box that contains details on my first game, Widget. I launched this game last night on Kickstarter.com and the text box you see now will stay up there for the next thirty days or so (clicking on the box will take you to the Widget website in all its glory).
Kickstarter gives you anywhere from 30-90 days to make your target (in my case $4000. I set my time limit for 30 days -- which Kickstarter recommends). If you make it, you get the money. If you don't, you get nothing (and all of your backers do not get charged anything). Basically, failing costs your backers nothing and costs you only your ego...
So far the launch has generated as many intelligence questions as it has answered. More next week!
(PS. On a personal note, I genuinely appreciate the readers of this blog who have backed this game already on Kickstarter. I have a long way to go yet, but it is both encouraging and humbling to be the recipient of so much good will. While I also understand that this game might not be perfect for many of the rest of you, I do appreciate those of you who have taken the time to post to Facebook, tweet about it, or otherwise share it with your friends and family. I am pretty certain that there is someone in everyone's social network who will enjoy this game. My challenge is to the get word out to them and your help has been invaluable! Thanks! Kris)
Friday, March 8, 2013
Just Launched My First Game, Widget, On Kickstarter; ENTINT Questions Generated At A Staggering Pace... (ENTINT)
Posted by Kristan J. Wheaton at 1:53 PM
Labels: Crowdfunding, crowdsourcing, ENTINT, Entrepreneurship, game, Kickstarter, Sources and Methods Games, Widget
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