Another Color Of Hope, for those of you who missed it the first time around, is a "choose your own adventure" style intelligence training game that I have been developing. I use a free development platform called Twine to create this work of - as it is known formally - interactive fiction.
I have been wanting to design a game to teach or, at least, introduce a particular intelligence analysis method to my students for quite some time. Interactive fiction seemed to be a good way to create a more engaging environment for learning this particular method.
I am being a little coy here about which analytic method I am trying to teach on purpose. Part of what great games do is teach without teaching. Much of the learning is baked into the the gameplay in such a way that the student/player doesn't necessarily know they are being taught. Much of my research into game-based learning suggests that this is far more difficult to do than you might expect but I thought this experiment was worth the effort (I do think it is pretty obvious which method I am trying to teach by the end of Chapter 2, though...).
If you have not played Chapter 1 you can access it here:
Another Color Of Hope (Chapter 1)
(And you can leave a review of the chapter here.)
And you can access Chapter 2 here:
Another Color of Hope (Chapter 2)
(And you can leave a review of it here!)
Don't hesitate to share both chapters with others and feel free to use them in class if you think they are helpful!
Friday, March 3, 2017
Another Color of Hope - Chapter 2 Now Available (Free!)
Posted by Kristan J. Wheaton at 11:45 AM 3 comments
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