Previous research suggests that a game-based approach to teaching can be successful but no report so far has examined game-based learning in intelligence analysis. I hypothesized that a game-based approach to teaching strategic intelligence analysis would increase learning and improve performance while also increasing student satisfaction with the course.
This paper reports the initial results and lessons learned from teaching three full courses (2 undergraduate and one graduate) in strategic intelligence using games as a teaching tool. The paper will begin by examining the unique challenges in teaching about strategy, strategic decisionmaking and the types of intelligence that supports those efforts. This will be followed by a short discussion concerning games based learning generally before examining in detail the specific approaches used in these three courses.
Teaching Strategic Intelligence Through Games